Air/Light Civ
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The wind civilization mainly believes in the air goddess Callie and the goddess of
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Player List
Permanent Residents:
| Player Name | Role | Sessions Played | Short Description |
| Callie | Air god | 16 | Whimsical and playful. Gave away windcharges and 64 wool. Loves cookies and cake. |
| Sola | God of day/light | 16 | Originally a reincarnator called 'Somber_Night', they ascended to godhood in Session 6. Their apostles and sentinels glow. |
| UPPERCASE_NAME | Builder | 12 | The first wind |
| Sunlit_Abyss | Farmer | The |
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| Molten_Star | Blacksmith turned miner turned healer | Light apostle. Got so frustrated at the lack of cobblestone they became a miner instead. | |
| Hidden_Crown | Librarian | Light sentinel. They death reset many times to go in different directions before ending up here. | |
| Golden_Frost | Healer | Wind sentinel. Would sacrifice themselves frequently to Callie. | |
| Golden_Pearl | Blacksmith turned healer | Light sentinel. Originally from the Ocean civ. Killed Sunlit_Abyss. | |
| Mellow_Sunset | Builder | 16 | Wind sentinel. Built the air temple and grounds, the shrine for, and statue of, Callie. |
| Undead_Echo |
The second Wind Sentinel, commonly escorted Silly_Creature in the mines as a guard Silly_Creature Miner
Dimming_Tomb Miner(?)
Coal_Coal
Mythic_Diamond(?)
Random_Diamond Blacksmith most The primary blacksmith in Air Temple, after Faithful_Light respecced to builder. Faithful_Light Smith, then Builder most was originally a blacksmith, but respecced to Builder when a new one was found
History
The Air/Light Civ started with the first three wind god worshippers (UPPERCASE_NAME, Mellow_Sunset, and Faithful_Light) searching the world for the highest peak from which to honour their chosen god, they would find this peak in the south of the world overlooking a river valley with plentiful sugarcane growing along the riverbank. During the foundation of a starter skybase, worshippers of the water god would arrive and start the Windy Valley's farms. The concept name of "Wind and Waves" was popular and the Wind god had no complaints about a ditheistic civ, but the water god proved to be an angry and jealous god, his people followed him to the north and left the civ broken as the water people made the majority of the civs population. Our civs saving grace came from the arrival of the light "not-god" and hisher worshippers, this population boost saved the civ from stagnation and allowed us to become a hub of world travel.
Economy
Description of the nation's economy.
Culture
DescriptionThe people were so incredibly whimsical and fundamentally unserious, that they did not even have a member board, or a actual storage system until the arrival of Molten_Star, who took it upon themself to completely overhaul it. They also practically had no leader, with the nation'sclosest culture.thing to a leader being UPPERCASE_NAME, or the Gods Callie and Sola, but even then it was very highly decentralized in all aspects.
Banner
If the nation has a banner, say who designed it and show how it's made.
Gallery
The discovery of The Windy Valley in session one, and the Air Temple mountain in the background.
Screenshots of the finished base:
The Altar of the wind god.
Statue of Callie.
The Air Temple.




